Friday, October 23, 2009

Bowmore Scotch

The family is all out engaged in their own activities tonight. The wife thoughtfully left dinner prepared for me before she ran out. (She is a sweet heart, the love of my life and much more than I deserve) After dinner, I spent a few minutes looking for a map I had made for the next adventure with the intent of refreshing my memory and adding a couple of notes. Due to the sorry state of my DM 'bag', I instead spent a half hour cleaning up and organizing same. As a reward for my good behavior I decided to put on some music and have a beer or perhaps a glass of wine. Unable to come to a decision between the two, the chill in the air from the brisk autumn night instead propelled me to reach for the liquor cabinet. So here I sit, sipping a glass of Bowmore 12 year Islay single malt Scotch whisky, neat. In the background plays JJ Cale & Eric Clapton Escondido. The first point I will make is - life does not suck. I will not bore you with the extraneous details of the clarity of the sound from my stereo or the comfort of the leather couch. As you can guess from the title of the blog, this is about the Scotch. First I will say that I am hard pressed to find a 12 year old single malt Scotch whisky that does not have some redeeming quality. This Islay has a nice peat smokiness, and it would be perfect for sitting in front of the fireplace - even better if you have a peat/turf fire glowing warmly therein. Although I do not have any handy to try, this would go nicely with some smoke meat or cheese. There is nothing overwhelming about this whisky, it is nicely balanced with a long smooth and subtle finish. According to the tasting notes, I should be finding subtle notes of lemon and honey with the trademark smokiness in the nose. I do not - I get the smokiness but instead of the pleasant lemon and honey there is a trace of mustiness which is far less pleasant. After a few sips I can finally taste the suggested faint dark chocolate amongst the peat smoke. All palates are different, and instead I come away with a nice almost butterscotch hint with the smokiness. I give it a thumbs up. Not my favorite single malt by any stretch, but if you find it on sale, do not be afraid to purchase it. I think the Cale & Clapton helped too. Cheers!

Tuesday, October 13, 2009

Falling with impunity

"Falling down became second nature and it really didn't bother me." Nancy Kerrigan The rogue character climbs the tower with rope and grappling hook and achieves the top room before the horde of orcs and the large ogre can breach the door. Quickly he helps the princess climb into the rafters of the tower roof and hands her the invisibility potion. "Remain motionless and quiet," he commands her and then moves to the balcony just before the door is sundered in a shower of wooden splinters. "How far to the ground?" asks the player. "Fifty feet. The wall is smooth finished stone," answers the DM. "Hmmmmm, five times six is thirty, so I can survive maximum damage with my thirty-two hit points. Balazar steps off the balcony and waves good-bye to the charging orcs and their ogre pet. At the bottom I will drink my potion of cure serious wounds. Next round I will join the others fighting their way up the tower stairs." Balazar's player crosses his arms and look smug. The DM grinds his teeth. Sound familiar? Should a DM grind his teeth over this encounter? I have no qualms over players defeating my evil designs and feeling smug over it. I rather like that they feel smug when they are successful. I despise metagaming. I also despise the lack of verisimilitude. Should not falling be dangerous? Should players ever know EXACTLY what is the risk of failure? Where is the excitement is danger if you know exactly that you can defy common sense fear of falling and step off the tower ledge? The player did not even attempt to lessen the damage using tumble skill, or some other tool they may have been carrying. Your mileage may vary, but in my game this is just plain wrong. What do you do? I have cast about for possible alternate and house rules to achieve the feel or verisimilitude. Various gaming sites forums have discussions on the same topic, some old some new. A common solution is for falling to do ability point damage. That does give back some lethalness to the situation but induces two undesirable side effects. First, ability damage is a PITA to manage and causes more calculations. Calculations are not inherently fun for most people. Second, ability damage levels the playing field across character levels therefore a higher level character would not be more likely to survive a fall than a lower level character. This goes against the premise that characters get 'better' as they move up in level. I even spent some serious time with a spreadsheet comparing actual velocity to the falling damage. (notice I said that calculations are not inherently fun for MOST people). Surprisingly, the velocity to damage ratio is remarkably close to a straight line d6 damage per ten feet after you get by the initial twenty feet and before you achieve terminal velocity. However, this does not address my concern. During a long discuss on this topic with one of my players (who just also happens to be my grown son) he became thoughtful and asked, "what is the difference between falling damage and weapon damage?" Indeed, what? If you can subscribe to the notion of hit point abstraction, which is hard to avoid if you play D&D, you can easily rationalize an answer of, "nothing." So where does that leave us? It brought us back to looking at other rules, rather than 'solving' the falling problem. Maybe the problem was not falling. Maybe the problem was large amounts of damage. So instead I am instituting a house rule massive damage threshold, one that is variable with a character's hit point total and not an instant death rule. What does your game do to address this problem? Is this a problem for you? Are you interested in our 3.5E massive damage house rule? How is the weather where you are?

Wednesday, October 7, 2009

Live recordings that bring the magic

Amazon has a listing that proposes to be "The 100 Greatest Live Albums of All Time". My intention is not be rate or validate this listing but rather note some of my favorite live recordings. If I understand it correctly, in the music business live recordings are a relatively inexpensive way to get another album out. You do not need new material, and no fancy studio, just some recording equipment at a venue that is already in the works. From my experience most live recordings are not worth purchasing. The sound quality is often shoddy, the balance between the instruments can be off, and some performers or bands just do not have that special magic when doing the live show. Most of my personal collection of something over 350 titles are NOT live recordings. However, every once in a while a band will surprise you. They will bring the magic to the show. That is not to say the recording is a replacement for being there, I know far better than that. Some of that magic shines through onto the recording. Sometimes it is just the energy. Other times the band just comes together in a way that was far superior to the studio recording. Some of these recordings have very different versions of the songs in comparison to the studio recordings, and those versions are far better than what was put forth in the studio. Here are the recordings that I already own (on vinyl or CD) from Amazon's 100 list 11 Neil Young - Live Rust. This is one heck of an album, and if you can find it watch the movie that was made of the same concert. I love the road-eyes. I do not own any studio Neil, I far prefer this. 13 Talking Heads - Stop Making Sense. Again, this is one heck of an album, and again if you can find it watch the movie. I do not own any studio Talking Heads, only this. I find the Heads too cold in their studio recordings. 18 The Who - Live At Leeds. The quality of the recording leaves something to be desired. You need to be a who fan to appreciate this one. Listen to it for the energy - sparks nearly fly. 21 Cheap Trick - At Budokan. These guys were never meant to be taken seriously, and this is just a fun album at its core. 29 Eric Clapton - Unplugged. I own loads of studio Clapton from all periods of his career. Listen to this for the interesting versions of some songs (like Layla) and for the emotion that bleeds off the tracks (like Tears in Heaven). 48 Deep Purple - Made in Japan. Sound quality is iffy, but this is a recording for the times. Egocentric long versions of every song. Just about perfect. 66 Peter Frampton - Frampton Comes Alive! I own no studio Framton and was not a fan until this album came out. Sound quality is not bad. The real attraction here is better versions of every song vs. his studio recordings. 90 Stevie Ray Vaughan - Live at Carnegie Hall. Recording is not bad and the energy is terrific. 95 Neil Diamond - Hot August Night. Hate to admit that I like Neil Diamond. More accurately, I like THIS Neil Diamond album. Its fun and the emotion comes through very well. Some of these albums made me a fan of the artist, which I had not been prior to hearing the recording. Another good example of that is Sarah McLachlan - Mirror Ball. Prior to that album I found Sarah rather dry. Again, it is a decent recording but she really puts out the emotion with good versions of the songs. I think the band cuts loose a bit more than on the studio recordings. Where is the magic for you? What live album changed your mind about an artist and made you a fan (or a reluctant fan)?

Tuesday, October 6, 2009

Full disclosure

Those looking for the full monty should look elsewhere. In the spirit of full disclosure, and in the spirit of full over the top ridiculousness, I proudly declare that I have nothing to declare. I have noted so in the "about me" to the right. So all you FTC types can look elsewhere for bloggers making big bucks on recommendations. And my readers can feel certain that my rantings are just that, and not tainted with commercial money. New FTC guidelines. On the other hand, I would happily consider those big bucks and disclose same. :-)

Saturday, September 19, 2009

Who says D&D is fantasy

Reported on the 'net COLUMBIA, S.C. — A 16-year-old girl has bagged a 10-foot alligator in a South Carolina swamp. In the middle of the night. With a crossbow. The State newspaper in Columbia reported that Cammie Colin won one of 1,000 lottery slots for the state's annual public alligator harvest. Hunters are required to use a crossbow or a harpoon. Cammie was the only person in her group authorized to shoot the 353-pound gator. The Lexington resident was with a guide, her father, an uncle and her brother in an 18-foot boat early Sunday in the headwaters of Lake Marion. They have 40 pounds of alligator steak in the freezer now. Cammie says most of her teachers are using her new nickname, "Killer." What do you think, is she a rogue? Sneak attack plus critical hit with maximum damage? I wish they would provide more crucial details. Was it a light or heavy crossbow? Did she kill it in one shot? Does she dress like Lidda? (I mean, what is up with those braids and that red nose of hers). After you think you have killed it, who goes and pokes the alligator with a stick to see if it is really dead? Adventures need to know this type of information.

Wednesday, September 16, 2009

Endless quest for the perfect summer beer - part 3

Summer is waning, the air is getting crisp, the leaves are getting ready to turn vibrant colors, and I did not write about Mexican beer! Once upon a time I drank Corona. I started long before it was the most heavily marketed of the Mexican Cervezas. Not fancy, just a good clean, crisp brew on a hot summer day. Then it happened: I started to get headaches from drinking just a few Coronas. Was it the dastardly buyout by some mega-brewing company that lead to this unfortunate turn of events? I will likely never know for certain but as I have blogged previously, AB products give me headaches. So long Corona, I knew you well. Now what. I have always liked Dos Equis, and still do, but that brew just does not have the hot summer day quenching ability that Corona had upon my tongue. Modela and Negro Modela are really too creamy to meet the requirements, and they too have become on my forbidden list for headache reasons (another AB buyout!). My old standby when I could not get Corona was Sol. It is a little less body than Corona but it is not too bad. The challenge is to find it, or any other Mexican beer for that matter, in the stores in this area. Corona has the market for Mexico beer space nearly locked up tight. Dos Equis sneaks in there but not much else. If you go to Mexico you will find Tecate and Presidente are on most menus. They are drinkable but far from my favorite. My current favorite is Pacifico. I took to drinking this on a trip to Mazatlan. Pacifico is the local brew there, started by a German immigrant of course. Apparently there was quite a large number of Germans who went to Mazatlan, and the remaining evidence can be found in the beer and music. I kid you not, you will hear oompah mariachi bands. Maybe I am remembering the trip fondly when I pop open a Pacifico, but I find them simple and refreshing, which is really what I want from my hot summer day brew. They are difficult to locate here outside of Mexican restaurants. Note to local retailers - stock them and I will buy them. I would recommend both Mazatlan and its native brew. What about you? What is your favorite summer Mexican cerveza?

My RPGless summer

Where did the time go? Most modern calendars mar the sweet simplicity of our lives by reminding us that each day that passes is the anniversary of some perfectly uninteresting event. Oscar Wilde It is bad enough my group only gets together 1-2 times per month normally due to our combined busy schedules, but we had no regular game outing all summer. We had a busy summer, and the schedule was out of control. I suppose I am mostly to blame, but since I am DM at this time who is going to call me out (and have there character live, mwah, ha, ha, ha). We should break our gaming fast this coming weekend. Finishing a ship board adventure on Talk like a pirate day. Fitting. With such a long hiatus I will be recapping much from the last outing. I do not normally like to do that. Game logs and group memory is for that purpose. This time I will make an exception. What do you other DMs out there do?
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